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Albert Meranda

61 Sixth St.

617.417.6160

Cambridge, MA 02141

ameranda@gmail.com


 

Qualifications

Seven years industry experience with five shipped titles. Excellent communication and analysis skills. Superb understanding of game balance, mechanics, story flow and scenario pacing.

 

Experience

Mad Doc Software

Empire Earth 3

2005-2007

Designer

 

  • - Designed units and abilities for the Middle Eastern region.
  • - Established roles and relationships for all units.
  • - Adjusted unit stats, resource gather rates, and tech costs to balance the skirmish game.
  • - Wrote specifications for game systems, as well as UI screens such as the muliplayer lobby and the end game stat screens.

 

Impressions Games

Lords of the Realm 3

2002-2004

Designer

  • - Worked with tool programmers to design scenario editing tools.
  • - Designed game systems such as mercenary abilities, retainer abilities, and organic farm growth.
  • - Designed, implemented, and wrote creative text for six scenarios

Zeus: Master of Olympus/Poseidon

2000-2001

Scenario Designer/QA

  • - Scripted and created maps for nine scenarios, from draft phase to polish.
  • - Helped create and maintain an Access database to manage internal scenario testing as well as beta test feedback.
  • - Found bugs and provided feedback to the design team on gameplay and balance issues.

Empire Earth

2000-2001

QA/Development Support

 

  • - Followed a test plan to find and track bugs relating to art assets, gameplay, and multiplayer connections.
  • - Focused on testing and writing help documents for the scenario editor.
  • - Assisted scenario designers in debugging and troubleshooting scenarios.
   

 

 

Education

Boston Latin School

1992-1998

  • English AP, Writing AP, Government AP

Skills

  • - Proficient with UnrealEd, Word, Excel, Visio, PVCS Tracker and Devtrack, Perforce and SourceSafe, Abode Photoshop, various shipped game editors including Blizzard’s Starcraft and Warcraft scenario editors.

  • - Familiar with MS Access, C++ Debugging tools, MySQL, Maya, and 3DMax.